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    Sekka's Light (FLOD-EN062) - Flames of Destruction 1st Edition

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    null / Normal Spell
    SPELL
    If you have no Spells/Traps in your GY: Draw 2 cards, also for the rest of this Duel after this card resolves, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand and shuffle it into the Deck, then draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
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    Sekka's Light (FLOD-EN062) - Flames of Destruction 1st Edition