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    Million-Century Ice Prison (DUNE-EN066) - Duelist Nexus 1st Edition

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    null / Quick-Play Spell
    SPELL
    During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects;
    • End the Main Phase.
    • Skip Main Phase 1 of your opponent's next turn.
    You can only activate 1 "Million-Century Ice Prison" per turn.
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    Million-Century Ice Prison (DUNE-EN066) - Duelist Nexus 1st Edition