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    Electrode 21/102 - Base Set

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    Title

    Product description

    Rare
    Pokémon
    80 HP
    Stage 1 - Evolves from Voltorb
    Lightning
    At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. You can't use this power if Electrode is Asleep, Confused, or Paralyzed.
    Flip a coin. If tails, Electrode does 10 damage to itself.
    ×2
    Keiji Kinebuchi
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    Electrode 21/102 - Base Set